1/2/2024 0 Comments Crossover cars 2015![]() ![]() There’s still a “story” shoehorned onto the experience, but it’s a more relatable one - a tale of proving yourself. Luckily, other areas of M圜areer have been greatly improved, so much so that I found it slowly becoming my favorite mode the more I played. True face scanning is finally here! Not creepy at all. I’d recommend you take player creation as a fun activity to prep your for the main course, and nothing more. If you really analyze the graphics on your player up close they don’t consistently impress, and rapidly altering facial features only draws attention to that fact. Though I was impressed with the amount of fine-tuned detail my created avatar possessed, this is no “Create-A-Sim” either. You’ll create a player and optionally scan in your face (via Kinect or PlayStation Camera), and from there the process is rather straightforward. Offense is a joy once you get the hang of it - I look forward to further tweaks to the defensive experience with next year’s edition.Īs usual, NBA 2K is loaded with various play modes, with the returning M圜areer front and center among them. ![]() From what I can tell, Visual Concepts decided early on that they didn’t want that happening.Īll in all, both defensive and offensive play have taken on an impressive flow and “smoothness” that, while not always perfect, have altered the 2K experience for the better. I couldn’t for the life of me find a way to shut down Lebron James without double-teaming, and though that’s probably an accurate reflection of real life, I should be able to keep him contained with man-to-man if my input skills facilitate doing so. My one issue with this is that certain opponents, no matter how savvy you think you’ve become, simply can’t be consistently defended. With practice I became a decent defender, and the continuous effort toward balancing aggressive D with conservative basket-protecting is one that you can become skilled at but never quite master - just like the real thing. If you slack on D, the opposing team will light you up, regardless of who is or isn’t on the roster. Right off the bat, it’s clear that defense is far more realistic than it’s ever been, and you can no longer just zone out or half-ass it until you regain possession of the ball. Meanwhile, defense has seen a pseudo-overhaul as well, though it’s difficult to say outright whether or not the changes are 100% welcome in this case. But it’s going to be both more difficult and less enjoyable than strategizing with the other four guys on the floor. Does all of this mean that you can no longer run aimlessly like a madman until a layup opportunity presents itself? No, you can still do that. Cuts, picks, specific motion patterns, and more are selected and executed from the comfort of the Dualshock 4’s D-pad, and though I found the wealth of options overwhelming at first, my worries were soon put to rest once I was successfully setting up teammates for wide-open jumpers and traffic-free lanes to the basket. Though far from being a game I’d call “highly technical,” NBA 2K15 is now heavily focused on managing and dishing out instructions. ![]() The first thing you’ll notice upon hopping into a standard exhibition are the varied options available to you when running your offense. That day hasn’t quite arrived, but NBA 2K15’s substantial tweaks and improvements to both offensive and defensive play make it well worth any fan’s while - and that’s before trying out its new gameplay modes. Though obviously 2K15 wouldn’t best last year’s edition in terms of bulking up on polygons (the jump from old to new hardware is far too great to try and emulate year-over-year), perhaps the fuzzy-looking beards and impressively-mapped faces in screenshots had me believing that 2K15 would bump shoulders with the photorealism we’re all hoping to finally have someday. Now in its second year on current-generation hardware, part of me expected the latest NBA 2K to make substantial visual leaps from its predecessor. ![]()
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